10-01-2009 07:48
Hi!
Is it possible to create my own gameplay restrictions in Secondlife whose can not be avoided by players of my “subgame”? For example, can I build a game like Colobot (www.ceebot.org) with additional restrictions requiring to make new bot only by hands of other one (not magically – by direct LSL commands)? One could think of some “sublanguage” inside LSL with commands executed only in accordance with my own restrictions (game rules). Using this sublanguage players could automate their activities in my subgame instead of clicking on many “Go!”-like buttons. Is it possible something about this? Thanks.