Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Gaming/Game Dev Websites

Satchmo Prototype
eSheep
Join date: 26 Aug 2004
Posts: 1,323
10-04-2005 21:29
What gaming and game dev websites/blogs are people reading... add to this list...

Gamasutra

GameDev.Net

Games Design Art Culture

Grand Text Auto

Joystiq

Ludology

Terranova (Cory Linden blogs here)

Water Cooler Games
_____________________

----------------------------------------------------------------------------------------------------------------
The Electric Sheep Company
Satchmo Blogs: The Daily Graze
Satchmo del.icio.us
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
10-04-2005 21:43
Clickable Culture (link direct to the gaming section)
_____________________
Pypo Chung
Residen Meatbag
Join date: 26 Dec 2003
Posts: 220
10-06-2005 08:51
One I've always been active to longer then any other forum, is www.onrpg.com

Site for games <mostly free ones> and game developers who are not just from america, but also in many outlying regions.

One obvious one is the daily www.gamespy.com i'm sure everyone knows about this, since it reviews games, previews, even mods created by other users
Satchmo Prototype
eSheep
Join date: 26 Aug 2004
Posts: 1,323
10-06-2005 11:39
From: Pypo Chung

One obvious one is the daily www.gamespy.com i'm sure everyone knows about this, since it reviews games, previews, even mods created by other users


Thanks! I've been to gamespy via google searches but never thought to check daily.
_____________________

----------------------------------------------------------------------------------------------------------------
The Electric Sheep Company
Satchmo Blogs: The Daily Graze
Satchmo del.icio.us
Ket Gould
Registered User
Join date: 30 Sep 2005
Posts: 56
10-10-2005 19:54
Are there any resources specificly designed for game creation in SL...

Got my head around the basics of the scripting engine, just need to figure out how to tie it all together, game boards, pieces, cards, displays and all that jazz...
Bertha Horton
Fat w/ Ice Cream
Join date: 19 Sep 2005
Posts: 835
10-10-2005 20:08
I frequent MAME.net, which is about developing nonworking PCBs into playable, emulated ROMs.
Satchmo Prototype
eSheep
Join date: 26 Aug 2004
Posts: 1,323
10-10-2005 20:10
From: Ket Gould
Are there any resources specificly designed for game creation in SL...


Not that I've seen... maybe it's time for a Wiki.
_____________________

----------------------------------------------------------------------------------------------------------------
The Electric Sheep Company
Satchmo Blogs: The Daily Graze
Satchmo del.icio.us
Satchmo Prototype
eSheep
Join date: 26 Aug 2004
Posts: 1,323
10-13-2005 15:11
Read this one over at Reuben's blog. Buzzcut.com Video Game Theory.
_____________________

----------------------------------------------------------------------------------------------------------------
The Electric Sheep Company
Satchmo Blogs: The Daily Graze
Satchmo del.icio.us
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
10-13-2005 15:14
This article on Videogame Aesthetics by David Hayward isn't part of a bigger site but a series of things like this would be extremely lucid and compelling:

http://modetwo.net/users/nachimir/vga/index.html

I'm hoping the author does more along this line, if not already.
_____________________
Satchmo Prototype
eSheep
Join date: 26 Aug 2004
Posts: 1,323
10-19-2005 04:54
Issue # 1 of the Game Studios International Journal of Computer Games Research is out. At a quick glance it looks like a worthwhile read.
_____________________

----------------------------------------------------------------------------------------------------------------
The Electric Sheep Company
Satchmo Blogs: The Daily Graze
Satchmo del.icio.us
Vanhal McGettigan
Keep Smiling Games Maker
Join date: 3 Jun 2005
Posts: 28
10-19-2005 06:48
Keep Smiling Games Makers of Pizzeria.
Pypo Chung
Residen Meatbag
Join date: 26 Dec 2003
Posts: 220
10-20-2005 08:37
Right now the scripting language (LSL) is still far inferior to actually programming things. We still need items that could be game specific scripts to allow more complex and dynamic use to create better games but for what we got now, its not that bad! I certainly wouldnt complain at what some the smart meatbags have added to the sl world. I certainly enjoy Darklife and a good game of chess ^_^ Maybe after 1.7 we will get a more customizeable set of gesturing and scripting language, its way too limited in both of these areas.
Azelda Garcia
Azelda Garcia
Join date: 3 Nov 2003
Posts: 819
10-29-2005 15:31
> Right now the scripting language (LSL) is still far inferior to actually programming things.

That's a pretty neat summary really :)

Azelda
Aliasi Stonebender
Return of Catbread
Join date: 30 Jan 2005
Posts: 1,858
10-29-2005 15:58
www.rpg.net

No, it's not computer games, directly, but I have run and played in old-school roleplaying games in SL, SO IT COUNTS.
_____________________
Red Mary says, softly, “How a man grows aggressive when his enemy displays propriety. He thinks: I will use this good behavior to enforce my advantage over her. Is it any wonder people hold good behavior in such disregard?”
Anything Surplus Home to the "Nuke the Crap Out of..." series of games and other stuff
Crash Prefect
Darklife Art Director
Join date: 4 Dec 2004
Posts: 55
Game wiki
12-13-2005 12:24
check out www.tinypirate.com by Pirate Cotton, its specifically for games in secondlife.
Crash Prefect
Darklife Art Director
Join date: 4 Dec 2004
Posts: 55
Guest status
12-13-2005 12:24
and if anyone could tell me how to not be a guest anymore thatd be awesome. Ive been a guest for over a year now.
Charles Street
Registered User
Join date: 30 Jul 2004
Posts: 27
12-17-2005 17:20
From: Satchmo Prototype
Not that I've seen... maybe it's time for a Wiki.



I'm sure http://www.wikipedia.org/ had some stuff about game development, infact im sure they do, i've seen stuff on there before.
_____________________
"...one of the major constants in SL is that there are no constants.", Toy LaFollette
Satchmo Prototype
eSheep
Join date: 26 Aug 2004
Posts: 1,323
12-18-2005 07:00
From: Charles Street
I'm sure http://www.wikipedia.org/ had some stuff about game development, infact im sure they do, i've seen stuff on there before.



Aye, Wikipedia rocks. It has info on Game Design and Game Development, but not as it specifically relates to SL.
_____________________

----------------------------------------------------------------------------------------------------------------
The Electric Sheep Company
Satchmo Blogs: The Daily Graze
Satchmo del.icio.us