Hi Everyone,
After being in the new SL Preview grid (I am an avid builder and designer) I am getting discouraged. Every item I have in my store consists of prims, primarly primmed gowns and formals. So knowing that movement is a new feature in the upcomming patch I decide to go test a few things out so im prepared and know what I am doing when the patch is released. Unfortunatly for me EVERY primmed item I have made (using SL defaults) is -1 in both x and y under taper. The flow under flexible path is backwards and flowing from the bottom of the prim to the top rather than vice versa. The only way I have found to make the flow of the wind correct is going back and changing every prim in the item to x:1 and y:1 under taper. Has anyone else had this issue? Or has anyone else found an easier solution to the problem?
I intend on building new items for the release-this issue of course wont effect them as I know right away what the problem is and how to resolve it, but for the 100s of items I have sitting in my store atm (most of which will be obsolite after the patch is released in my opinion, b/c ladies will want flowing gowns not stationary ones) I need to know what I can do to "update" them and going through each prim individually isnt very pratical but might be nessessary.
Im not complaining at all, this is great idea. however I do think that in many cases the way LL has set up the fexible path feature isnt practical when you look at the defaults of the primmed items. This of course is just my 2 cents. And I was curious if anyone else out there was having the same issues, or similar, and if they have found a more practical solution.
Reguards and Thanks,
Agent~