10-31-2006 03:17
I know that in SL every object, texture or script, etc has an asset number that can be used to uniquely identify that object. Do avatars have such an asset number or key such that they can be uniquely called with calls that take keys? If so how does one find this asset number

I am writing a script for an object that I want to IM me when certain things happen around it. Using llGetOwner may not work because the object may actually be owned by another person or avatar. IN such a case, I still want the IM to come to me. Any clues how this is best done?