Hg Beeks
llGetElement(80);
Join date: 13 Apr 2006
Posts: 134
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01-08-2007 00:00
I'm attempting to set up a sort of turret gun for a friend of mine; I have it set up so it fires, and even switches between two barrels (Oooh.). However, llRezObject fires according to world coordinates, so having the velocity be exactly Z or X makes it so it will fire in the wrong direction if turned. I'm sure someone else has run into this problem - What's the solution?
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