I know C++ very well and am comig along well with LSL, but have a simple question
If I RES a prim from another prim, how do I control poistion etc from within the 1st prims script.
In C++, I get an object handle and can then call the functions attached to it
Such as
Object* newobject = new Object
to move it i may call
newobject->MoveMe()
how do you (if you can) do this will LSL
I have res'd an a prim in script, but I have no handle to it to control it from then on without trying to work out complicated res events
Cheers