12-24-2006 05:27
I know C++ very well and am comig along well with LSL, but have a simple question

If I RES a prim from another prim, how do I control poistion etc from within the 1st prims script.

In C++, I get an object handle and can then call the functions attached to it

Such as

Object* newobject = new Object

to move it i may call

newobject->MoveMe()

how do you (if you can) do this will LSL

I have res'd an a prim in script, but I have no handle to it to control it from then on without trying to work out complicated res events

Cheers