Hey guys
I have an object that I want to put in a box that is far and away bigger than what I can link together. I hit on the idea of putting the bits in the box, and have the box move around and rez the object as it goes.
So far its all good, the object rezzes no problems. But then I realised a mistake. Although it does work from the current possition and work relatively, it always builds the final product at the same rotation. If I turn the 'rezzer' around 90 degrees, it still builds the same way around. I don't have sufficient knowledge as to how to resolve this.
Also, and finally, is there a way to retrieve all the parts when required? The parts are all named individually purposefully, does this help?
Thanks for your time guys