03-05-2005 11:50
Hi, I was trying to see how many sides I could make on one prim, because I want to "hide" small prims inside an object to store texture keys permanently on the sides of these "hidden" inner prims.

So far, I managed to make a square, hollowed 50%, with a cut beginning of 0.05 and end of 1.00. This gives me a single prim with 9 sides. Does anyone know a way to make ANY sort of single-prim permutated shape with more than 9 sides? Any expert-prim torturers out there? ^_^

Also, anyone used this method or any similar to store texture keys and have any luck? Is there a better way to do this?

Finally, anyone know, if I have say 10 of these "hidden" prims with a total of 90 sides and 90 different textures on each, please tell me that it WON'T try to load all these textures and stream them to clients if they aren't visible and being rendered? :eek: