I'm trying to create a script so that when I click an object, a dialog box comes up. From there you can pick to change transparency or color, and then it will change a window on the object.
So far I have
default
{
state_entry()
{
llSay(0, "Hello, Avatar!"

}
touch_start(integer total_number)
{
llDialog(WHO, "Clicky.", [ "Tint", "Alpha" ], 2);
}
}
First of all, I asked in the Live Help and they told me that where WHO should be I should put the avatar key.
What is an avatar key, how do I obtain it, is there some constant thing I should put to give the dialog to the owner? Does it even specify who it is giving the dialog to or something else entirely?
After that, all I would have to do is make it listen for "Tint" in channel 2, then have another, and then do again except listening for other options that would do llAlpha or llTint or something right? Also, you can't set alpha to completely transparent can you? How would I make the texture change?
Also, is there a certain way to specify one singular texture to change, or is it obvious?
Thanks a million.