Haravikk Mistral
Registered User
Join date: 8 Oct 2005
Posts: 2,482
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04-19-2006 15:44
I'm in Koss, co-ordinates 45, 237, 168.
I know it's probably silly of me to be putting a 5 storey tower there, but I moved from web-worm where that was fine. But the clouds are too low (or the ground is too high, though it's standard for the rest of the sim), but it would be nice if the clouds could be raised or thinned out around my tower? They cut through the two top floors, on the issue though, I don't suppose that in future clouds will be removed by occlussion culling (1.9.2)? That would be handy for creating indoor areas surrounded by cloud (on purpose or by accident).
Thanks!
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Guy Linden
Land Guru
Join date: 23 Aug 2005
Posts: 1,671
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04-21-2006 09:22
Hello Haravikk. Koss is in a mountain range and the actual issue is the ground elevation. The land is higher than a lot of places and actually often in the clouds. I have not seen any recent discussion about changes to how the clouds work, so feel free to start up a topic in the Feature Suggestions forum.
In case you did not know, you can remove the clouds from your client, so that they do not bother you. Other people will still see them, but it might help you in your work. Enable the debug menu with the shortcut, alt + ctrl + shift + d. The debug menu should be at the top of the screen next to the help menu. To turn off the clouds, just follow this path, debug > rendering > types > clouds.
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