I have land in Alcona <206,9,102> where on the Schell border, a small strip (about 208 sq m rendered generally unusable, not just bumpy) has it's edge pinned to the "floor" just above "sea level" for that section of land. Only one part of that edge has this issue. Looks quite odd too. Wondering if anyone could please talke a look, and see if anything could be done. Above coords in Alcona should put you right next to the "hole"; face south and look down.
Have tried subdivisioning the affected area in different ways and editing just those sections to self resolve. Also tried terrain reversion, raising ALL land on plot to maximum height. Nothing works, and that section of land can never be as high as any other bordering section.
That edge just isn't coming up on *my* command

When visiting you will note the parcel is otherwise lowered but flat. There is a largish *bump* behind you and to the left if you are at the coords above looking down into the hole. I know, and that is *not* what I'm inquiring about (but hey, if you can fix that too, I offer to buy you a beer or somethin' and supply a *very* big thank you)
*sigh*.. also appears my medeling has caused some Gov. L. trees to become "uprooted" down further North. I'll ask about that again later when I've setteled on my build for this site. Any fixing up you'd like to do now, will be again further appriciated.
Current 'recipe' for terrain on that parcel is "Revert" 'till it won't and then "Flatten" 'till it won't, on the entire parcel. Works quite well outside of the above.
Sorry for the laundry list.
Thanks for your time!
~Niaht Nakamichi