Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Text entry dialog

Jack Lambert
Registered User
Join date: 4 Jun 2004
Posts: 265
03-08-2005 19:55
I actually posted this on feature suggestions already but I thought it was something really easy to implement that would be useful, so maybe it could make it into 1.6?

Text entry dialog box

I'll summarize by saying it's simple: an LSL command to open a dialog box, which pops up and asks for input, then echos whatever was input to a valid channel.

--Jack Lambert
_____________________
----------------------------
Taunt you with a tree filled lot? hahahahahahaha. Griefer trees! Good lord you're a drama queen. Poor poor put upon you.

-Chip Midnight
Kim Charlton
Registered User
Join date: 9 Feb 2005
Posts: 134
03-08-2005 20:09
I second that motion, Sir. I think, dialogs are a wonderful part of the user interface; or could become so ...

see also /120/52/3740/1.html
Kelly Linden
Linden Developer
Join date: 29 Mar 2004
Posts: 896
03-08-2005 20:29
1.6 is well into 'feature freeze' which means no new features are being added to 1.6. All work on 1.6 right now is centered on finding and fixing bugs that have popped up and finalizing existing features.
_____________________
- Kelly Linden
Kim Charlton
Registered User
Join date: 9 Feb 2005
Posts: 134
03-08-2005 23:16
From: Kelly Linden
1.6 is well into 'feature freeze' which means no new features are being added to 1.6. All work on 1.6 right now is centered on finding and fixing bugs that have popped up and finalizing existing features.

But one can have hopes for 1.7 ... oder 1.6.x ... :) I think it was meant (at least by me) as a kind of 'feature request for some future version'. Not specifically for 1.6.