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Texture Picker Problem - Please Help

Ana Beckett
Registered User
Join date: 17 Jul 2004
Posts: 43
04-03-2005 20:48
LINDEN ANNOUCEMENT: The texture picker has been changed to no longer display (no
copy) textures when "Apply Immediately" is selected.


Even when I UNCHECK the "Apply Immediately" box...I cannot wear the textures in my inventory that are (no copy)!


PLEASE FIX THIS BUG ASAP! I want to wear my headbands, custom made by Soren Romulus and his shop is gone. I can't reach him. They are irreplaceable!
Kelly Linden
Linden Developer
Join date: 29 Mar 2004
Posts: 896
04-03-2005 21:38
In version 1.6.1 you will again be able to use (no copy) and (no transfer) textures on skins.
_____________________
- Kelly Linden
Pal Platini
Bodyart
Join date: 15 Jun 2004
Posts: 108
04-04-2005 13:30
From: Kelly Linden
In version 1.6.1 you will again be able to use (no copy) and (no transfer) textures on skins.


So skins only? This is definite?

Being a tattoo maker, I just get the shaft, because custom skins.. aside from Second Skin Labs Advanced Skins, use the tattoo texture slots. Therefore, the more popular use of my copy/mod no transfer tattoo textures is to make them into garments.

So me, others like me, & all our customers to date are left with unusable product.

I have prepared myself to totally rework my method of delivery. I can begin adding all possible garments inside my boxes. My main issues with this are:
1) Customers from as far back as June 2004 that will suddenly find themselves with useless product
2) My current boxes & prices reflect the delivery of my product, as it was
3) Loss of sales since the release of v1.6, up until I get my boxes reworked.

I would really apreciate a definitive complete reason for this change!

IF it is due to a bug & "possible" exploitation, I think I'd rather take my chances. As I've only seen one instance of any of my tats being passed around. To make my product suddenly defunct, is not a bug fix IMHO.