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Fun with Parcel Media

Alondria LeFay
Registered User
Join date: 2 May 2003
Posts: 725
03-03-2005 19:47
Definately nifty stuff, and will allow for some things that otherwise has been a constant pain. For example, via ImageMagick I got a dynamic text thing working, converting text to a jpeg and then pointing the land's source to that jpeg. Also successfully loaded in a flash animation (badger's...) without a problem. (Going to have to attempt to see if I can get it to display a dynamically changing flash anim to display text via XML from my server....)

One thing seems to be missing, and that is a function to set the media source... Will there be like a llSetParcelMedia(key texture, string url) function?
Kelly Linden
Linden Developer
Join date: 29 Mar 2004
Posts: 896
03-03-2005 19:49
llSetParcelMedia or similar is planned.
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- Kelly Linden
Alondria LeFay
Registered User
Join date: 2 May 2003
Posts: 725
03-03-2005 19:56
Nice! Thanks!
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
03-05-2005 03:10
Bump!

Hopefully this is a big priority.
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Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
03-05-2005 03:20
Sounds like something I'd like to see too. :)
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Jack Lambert
Registered User
Join date: 4 Jun 2004
Posts: 265
Off topic...
03-05-2005 05:01
Alondria is so hot :D

--Jack Lambert
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Taunt you with a tree filled lot? hahahahahahaha. Griefer trees! Good lord you're a drama queen. Poor poor put upon you.

-Chip Midnight
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
03-05-2005 14:47
Is it possible to get an estimate of when this function might be available?
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."