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texture picker |
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Hiro Pendragon
bye bye f0rums!
![]() Join date: 22 Jan 2004
Posts: 5,905
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03-03-2005 21:50
texture picker is so pretty... and un-ugly-listlike
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Hiro Pendragon
------------------ http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio Visit my SL blog: http://secondtense.blogspot.com |
Zuzi Martinez
goth dachshund
![]() Join date: 4 Sep 2004
Posts: 1,860
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03-03-2005 22:23
stretchy thumbnails are unpretty tho. aspect ratio 4 life yo.
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Zuzi Martinez: if Jeska was Canadian would she be from Jeskatchewan? that question keeps me up at nite.
Jeska Linden: That is by far the weirdest question I've ever seen. |
Hiro Pendragon
bye bye f0rums!
![]() Join date: 22 Jan 2004
Posts: 5,905
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03-03-2005 22:31
stretchy thumbnails are unpretty tho. aspect ratio 4 life yo. Meh. I prefer square, power-of-2 based textures anyway. ![]() _____________________
Hiro Pendragon
------------------ http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio Visit my SL blog: http://secondtense.blogspot.com |
Zuzi Martinez
goth dachshund
![]() Join date: 4 Sep 2004
Posts: 1,860
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03-03-2005 22:44
well yeah they're the mostest. not sure we're talking about the same thing tho. in the texture window click on a square texture then drag the bottom of the window down. streeeeeeeeeeetch. so you choose either a long easy to read list or an accurate thumbnail.
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Zuzi Martinez: if Jeska was Canadian would she be from Jeskatchewan? that question keeps me up at nite.
Jeska Linden: That is by far the weirdest question I've ever seen. |
Nekokami Dragonfly
猫神
![]() Join date: 29 Aug 2004
Posts: 638
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03-04-2005 05:32
Oh, bleah. That sounds like a bug to me. Maybe we can get them to fix it.
neko _____________________
Help build InnerLife, a biofeedback adventure in Second Life
Please Vote: Prop: 203 - Support local devices beyond mouse and keyboard Prop: 201 - Scriptable Avatar Prims/NPCs/Mannequins/Animals Prop: 199 - Capes, Cloaks, Coats, Veils, Belts, etc. |
Zuzi Martinez
goth dachshund
![]() Join date: 4 Sep 2004
Posts: 1,860
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03-04-2005 08:36
i'm hoping they make them scale like snapshot previews. keep the aspect ratio the same please. also give us an Apply button so we don't have to 1) spam the world with textures using Apply Immediately and 2) don't have to reopen the texture window for every single face.
also the Apply Immediately checkbox doesn't move vertically when you scale the window. _____________________
Zuzi Martinez: if Jeska was Canadian would she be from Jeskatchewan? that question keeps me up at nite.
Jeska Linden: That is by far the weirdest question I've ever seen. |
Lora Morgan
Puts the "eek" in "geek"
![]() Join date: 19 Mar 2004
Posts: 779
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03-04-2005 10:48
I wish the list portion of the window (right pane) would stretch in proportion to the whole window. I make the thing wide enough and can still only see half of each texture name. The horizontal scroll doesn't make up for that. And it's worse when you have textures organized 2-3 or more levels deep.
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Tiger Crossing
The Prim Maker
![]() Join date: 18 Aug 2003
Posts: 1,560
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03-04-2005 13:24
I don't want to stretch the preview thumbnail (it's just a preview after all) but I DO want the list to widen. Just widen the list when we scale the window, please.
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~ Tiger Crossing
~ (Nonsanity) |
Zuzi Martinez
goth dachshund
![]() Join date: 4 Sep 2004
Posts: 1,860
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03-04-2005 13:35
oh jeez i didn't even notice that. there goes most of the benefit of bothering to improve the list. Lindens we kinda need to see the names of the textures and they can get pretty long.
![]() i'm hoping the resizing is just fucked up right now and they'll fix it. the stretchy thumbnail plus the broken Apply Instantly check box position seems like they haven't got it working yet. _____________________
Zuzi Martinez: if Jeska was Canadian would she be from Jeskatchewan? that question keeps me up at nite.
Jeska Linden: That is by far the weirdest question I've ever seen. |