Flyte Xevious
Registered User
Join date: 28 May 2004
Posts: 27
|
03-03-2005 20:30
I think its a good start but I was hoping for something that can return names or data based on region corners, too. It would solve a lot of mapping and navigation problems and negate the need to maintain a scripted database of sim names and matching region corners.
If you could fetch sim names from region corners you could quickly create a text output of every sim and region corner, for say a web page, instead of hours staring at the big map and then having to continually update the database manually every time new sims are added.
It would also be great for computing navigation courses if we could request the name of a sim by region corner and get returned a null string if there's no sim at that place on the grid. llEdgeOfWorld is nice but it won't tell you you're actually trapped in an obscure dead end. whereas the scripted database can. The only other solution for navigation is to hard code information about the weird empty areas and dead ends, but with the evolving grid that doesn't stay valid too long.
- Flyte
|
Hank Ramos
Lifetime Scripter
Join date: 15 Nov 2003
Posts: 2,328
|
03-04-2005 04:16
Not speaking for LL, but I think the reason they don't allow you to reverse-lookup sim names from world coordinates is so that hidden regions/sims can stay completely hidden and secret.
|
Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
|
03-04-2005 08:49
would be nice if they added 4 more flags
DATA_SIM_NORTH DATA_SIM_EAST DATA_SIM_SOUTH DATA_SIM_WEST
which would return the sim on that boarder. returning a null string to dataserver if void.
_____________________
Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river. - Cyril Connolly
Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence. - James Nachtwey
|
Jack Lambert
Registered User
Join date: 4 Jun 2004
Posts: 265
|
03-04-2005 08:54
OOOh Strife that's a great idea.
--Jack Lambert
|
Flyte Xevious
Registered User
Join date: 28 May 2004
Posts: 27
|
03-04-2005 09:28
If they don't want a sim discovered, have it return Out of World unless you're already in the sim. Or, exclude island sims completely. You can't exactly navigate to/from an island sim anyway and most island sim owners (understandably) don't like the idea of being included on people's sim data collection pages.
- Flyte
|
Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
|
03-04-2005 12:23
I see no problem knowing where a sim is or if it exists. Knowing this information doesn't help you get to that sim, or find out who owns it. In RL land info is public domain.
_____________________
Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river. - Cyril Connolly
Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence. - James Nachtwey
|