Fushichou Mfume
Registered User
Join date: 30 Jul 2005
Posts: 182
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08-26-2006 10:03
Even with the latest round of almost daily patches, my partner and I are still experiencing the problems with textures de-rezzing and becoming blurry, especially on avatars. We have the latest graphics drivers, I've got a high end ATI card, and my partner has a high end nVidia card. We've got a very fast broadband connection and our SL clients (Windows) are set to use the full 1000 Kbps download bandwidth.
First coming into a new area the textures download and rez very fast. It's after moving around in the same area for some time (and therefore textures are being pulled from cache) that you start having problems. It happens to your own avatar. It happens to other avatars. It seems like Avatar textures and meshes are getting lower priority than the surrounding objects. Avatar faces and torsos get hit the worst. Skin/clothing changes tend to rez the torso in last, and it can take literally 10 minutes or more for the torso to finally rez into clarity. Skin changes can also take a very long time, with the face taking 10 minutes more, especially if the skin was previously cached.
What's weird is that if you clear the cache, log off, and log back on again, all the surrounding textures reload (indicating the cache was cleared), BUT THE SAME AVATAR TEXTURES THAT WERE FUZZY BEFORE ARE STILL FUZZY. In other words, clearing the cache and relogging has no effect on the avatar textures that started experiencing problems.
This same behavior exists whether or not the Avatar Vertex Program is selected.
The only workaround that seems to work, somewhat inconsistently, is to detach and rewear the affected texture several times until it finally rezzes on some lucky try. This seems to be especially true for skin faces and clothing torso components.
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Hexx Catron
SL Resident
Join date: 14 Aug 2006
Posts: 3
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08-31-2006 16:01
It even happens on my mid range system.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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08-31-2006 16:13
From: Fushichou Mfume What's weird is that if you clear the cache, log off, and log back on again, all the surrounding textures reload (indicating the cache was cleared), BUT THE SAME AVATAR TEXTURES THAT WERE FUZZY BEFORE ARE STILL FUZZY. In other words, clearing the cache and relogging has no effect on the avatar textures that started experiencing problems. What this usually means is that a baked texture using fuzzy textures was uploaded to the server. You need to rebake the textures from the debug menu (client menu) ... it's the last option under the "character" submenu.
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Lee Ponzu
What Would Steve Do?
Join date: 28 Jun 2006
Posts: 1,770
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Can someone explain
09-01-2006 13:25
From: Argent Stonecutter What this usually means is that a baked texture using fuzzy textures was uploaded to the server. You need to rebake the textures from the debug menu (client menu) ... it's the last option under the "character" submenu. This worked for me, thanks. Can someone explain breifly what a baked fuzzy texture is?
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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09-01-2006 16:35
From: Lee Ponzu Can someone explain breifly what a baked fuzzy texture is? Well, you get a fluffy toy, clean it, bake it, and what you feel when you run your hands over the charred... um... no? LL caches and uploads the entire combined (baked) surface texture of your avatar... the skin plus clothes... for efficiency. If it did this while the texture wasn't downloaded completely, then you'll be stuck witthis because it's been uploaded so it doesn't go away when you clear your cache. Rebaking it after you clear the cache and re-download the textures fixes the problem.
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Raven Axon
Quothes "Nevermore".
Join date: 1 Nov 2005
Posts: 13
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09-01-2006 17:39
I am also constantly plagued by this problem. This is the most intelligent response I have heard so far. Where have you been Argent? Lol. This didn't used to happen though, I think it started around 1.10 or 1.9 for me. But what no one has mentioned yet, is that, at least for me, when I mouse over an avatar, and hold it still for a few seconds, the texture loads in crystal clear, but when I move my mouse away, within 10 seconds or so, the textures blur back out again. I can repeat this over and over. Mouse over, sharp, mouse away, blur. Can anyone explain this? Well, can't wait to try your rebaking solution, but even if this works for me, doesn't this indicate a major bug that needs to be resolved? Any word from the Lindens on this one? I know Torley was following this at one time, but haven't seen any updates in a long time. Thanks, Raven
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