I have a 1 minute delay (SL freeze) when i try to pick a texture for any prim i try to edit, i did not have this on 1.20.17 (98669). I do know my OpenGL is a bit out of date, but as i'm on W2k it's limited to how new drivers i can get.
If someone can shine some light on this and perhaps even suggest how to upgrade just my OpenGL it will be much appreciated. I don't really wqant to revert back to the older version as i give support help to products that my partner make so i need to be up to date... but all this waiting for textures when i build is driving me crazy.
Below is my configuration taken from the help menu, please note that my CPU is a dualcore.
Second Life 1.21.6 (99587) Oct 14 2008 17:42:25 (Second Life Release)
Release Notes
CPU: Intel Pentium 4 (Unknown model) (2992 MHz)
Memory: 2048 MB
OS Version: Microsoft Windows 2000 Service Pack 4 (Build 2195)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 7600 GS/AGP/SSE2
OpenGL Version: 2.1.1
libcurl Version: libcurl/7.16.4 OpenSSL/0.9.7c zlib/1.2.3
J2C Decoder Version: KDU
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.21257 (Mozilla GRE version 1.8.1.13_0000000000)
Packets Lost: 121/208426 (0.1%)