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We can't make download links anymore?

Zante Zapedzki
We need html on a prim!
Join date: 15 Feb 2007
Posts: 123
04-25-2008 02:19
If you click a url for a file download in SL it loads up the in-game browser, which isn't able to download anything, only view content.

Second Life will never replace a web browser if you can't download content from inside it.............
Viktoria Dovgal
Join date: 29 Jul 2007
Posts: 3,593
04-25-2008 02:55
For 1.20 RC3, llLoadURL skips the internal browser, so I guess they agree it's not functional enough yet. Odd that they skipped chat history, but maybe that's too messy since it does work nicely to have slurls handled inside.
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RJ Thibaud
Registered User
Join date: 24 Nov 2006
Posts: 7
This is still not right
04-26-2008 06:38
Most URLs are information/browsing URLs that one wants to show from a script, I would assert. I believe it is a mistake not to make llLoadURL adhere to the user's preference for where to open browsers. If they want to download the item then it's simple enough to click the "open in browser" link. It is a huge boon to be able to display HTML without taking the user out of world, and to have lost that functionality after having coded to it is distressing.

Obviously, the best solution is for the script to suggest where to open the link. It is the script that knows what it's trying to accomplish, and it should be able to specify where to open the window. But for now we are very, very disappointed with this regression.