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Quicktime Movies?

TXGorilla Falcone
KWKAT Planetfurry DJ
Join date: 4 May 2004
Posts: 176
03-07-2005 14:36
Ok Im not able to log in at the sec but I do have a question.
From what few screenshots Ive seen i am wandering...
How are yall streaming videos in?
Is it scripts? or is it a texture option where you input the URL

if anything Im hopeing anyone can do this easyly or a basic builders kit is available free...

eather way I hope ya just put the URL... coz I Got an FTP I'm gonna upload to if possable
_____________________
Drunken Monkeys danceing on the tables.
Falling from the sky just like in a fable.
Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
from the release notes
03-07-2005 15:29
Notes
-----

How to Use Quicktime:

* Apply a texture to an object from your inventory that will eventually be replaced with the media stream.

* From "About Land/Options" use the GUI to select the texture above.

* Enter the URL of your media stream

* Create objects you want to use as PLAY, STOP, PAUSE & LOOP (play forever)

* Attach the following script (or similar) to each.

CODE
default
{
touch_start ( integer total_number )
{
llParcelMediaCommand ( PARCEL_MEDIA_COMMAND_LOOP );
}
}
Current supported llParcelMediaCommands are:

* PARCEL_MEDIA_COMMAND_STOP - stop the media stream and go back to the first frame

* PARCEL_MEDIA_COMMAND_PAUSE - pause the media stream (stop playing but stay on current frame)

* PARCEL_MEDIA_COMMAND_PLAY - start the current media stream playing and stop when the end is reached

* PARCEL_MEDIA_COMMAND_LOOP - start the current media stream playing, loop to the beginning when the end is reached and continue to play


Most of the QuickTime media formats are supported including

* QuickTime movies (.mov)

* Streamable stored QuickTime movies (.mov)

* Real time QuickTime streams (rtsp://)

* MPEG4 movies (.mp4, .mpeg4) (simple profile only)

* QuickTime VR scenes and objects (.mov)

* Flash movies (.swf) (only non-interative, version 5 and earlier)

* Many more - for a full list visit http://www.apple.com/quicktime/products/qt/specifications.html

* Note: not all of these may play - a good rule of thumb is if it plays in the QuickTime Media player, it will play in Second Life.
TXGorilla Falcone
KWKAT Planetfurry DJ
Join date: 4 May 2004
Posts: 176
03-07-2005 15:47
Ahh Thanks!

I just thought of a few more questions...

Does this overide the streaming radio?

and does the sound from the movie just play localy to the prim or play everywhere like the radio...

just being nosy... At work and cant play so I ask about it
_____________________
Drunken Monkeys danceing on the tables.
Falling from the sky just like in a fable.
Jillian Callahan
Rotary-winged Neko Girl
Join date: 24 Jun 2004
Posts: 3,766
03-07-2005 19:21
From: TXGorilla Falcone
Ahh Thanks!

I just thought of a few more questions...

Does this overide the streaming radio?

and does the sound from the movie just play localy to the prim or play everywhere like the radio...

just being nosy... At work and cant play so I ask about it

The audio stream and the media stream can play at the same time.
The audio of a media stream plays just like the audio stream, from "everywhere".
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TXGorilla Falcone
KWKAT Planetfurry DJ
Join date: 4 May 2004
Posts: 176
03-08-2005 15:12
Thank you Jillian Callahan

Now that I got sum of my questions out of the way Its time to build the screen and make the textures I plan to use. That and find sumthing to play on my screen... that and the lot needs to be reworked a bit...

ahh the smell of new features *gags* sumone mentioned Reality TV shows to put on SL... does nobody rember what made real TV go down the drain... o well I guess this just means the invention of the remote controll... hehehe
_____________________
Drunken Monkeys danceing on the tables.
Falling from the sky just like in a fable.