Snaptick Laxness
Registered User
Join date: 13 Nov 2005
Posts: 14
|
04-06-2008 09:29
Since the havok 4 update, my Snap Kayaks sink underwater when someone is riding it - it's an item I created over a year ago and have sold literally thousands of them, and now they are all broke - and I built it before I had or knew about making an auto-updater.
Is there a simple fix for this? And what is the best way to roll out my fixed versions if I don't have a customer list?
Thanks in advance for any help.
Snap
|
AWM Mars
Scarey Dude :¬)
Join date: 10 Apr 2004
Posts: 3,398
|
04-07-2008 05:59
From our own experiences with the physical engine and scripting, there is a boyancy issue. We have patched our scripts for the Havok4 deployment, but it only partially fixes the problem over short distances, over longer distances, the physical objects still sink to a lower level. I believe (I'm no scriptor in SL, I prefer saner scripting), you can increase the Z force applied to physical objects, although again, this may make your boats begin to fly over a greater distance. Our guys have submitted a jira (don't ask me for the link  )
_____________________
*** Politeness is priceless when received, cost nothing to own or give, yet many cannot afford - Why do you only see typo's AFTER you have clicked submit? ** http://www.wba-advertising.com http://www.nex-core-mm.com http://www.eml-entertainments.com http://www.v-innovate.com
|
Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
|
04-07-2008 06:26
I noticed this problem too with all the freebie boats, my freebie jump enhancer also no longer works. And I also noticed the group access option won't come up if yoi disable public access to land.
_____________________
Level 38 Builder [Roo Clan]
Free Waterside & Roadside Vehicle Rez Platform, Desire (88, 17, 107)
Avatars & Roadside Seaview shops and vendorspace for rent, $2.00/prim/week, Desire (175,48,107)
|
Haravikk Mistral
Registered User
Join date: 8 Oct 2005
Posts: 2,482
|
04-08-2008 02:56
Flying upward with a flight-feather or similar item seems slower too. I never noticed this on the pre-release Havok 4 simulators though, so it does seem buoyancy needs to be fixed.
_____________________
Computer (Mac Pro): 2 x Quad Core 3.2ghz Xeon 10gb DDR2 800mhz FB-DIMMS 4 x 750gb, 32mb cache hard-drives (RAID-0/striped) NVidia GeForce 8800GT (512mb)
|