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llPushObject gone. griefers... still griefing.

Phooie Feng
Registered User
Join date: 17 Jul 2006
Posts: 10
07-28-2006 06:10
removing llPushObject for usage outside of your own land was a bad move. all removing it will do is make griefers start thinking of more inventive (and far more irritating) ways of griefing! instead of just being thrown into the air or into another sim (which doesn't happen that often and can be easily avoided by wearing an anti-pusher) we will now all be put into cages and partical bombed to hell! not to mention grief weapon manufacturers getting rich by making a llSetPos() gun >_>.

in addition, you are taking away the use of llPushObject from all of us with LEGITIMATE USES! no more human cannonballs, no more katamari damacy (I was SO CLOSE to making one), no more random flinging fun with your pals, no more ejection seats for cars, no more parachuting wherever, hell, I couldn't even get pushing/pulling OBJECTS to work! no matter where I go it wont work, I cant even do this stuff in the sand boxes! the only place I would be able to use it is the combat sims, which immediatly removes all peacefull uses. I was never even able to actually TEST my new llPushObject scripted stuff, since I kept being teleported home thanks to your AWESOME combat system (sarcasm).

why do we ALL have to suffer with NO avatar interaction when a few jerks abuse them? I mean really! shouldn't you maybe make better ways to catch griefers? like making an accessible list of objects (and their owners) that recently interacted with you and what they did? maybe make anti-orbiters a more common and free tool? I didn't even know anti-orbiters existed untill I found an ad for one in some small store that I'd never heard of. I was going to make one myself, but then I realized I'd never really NEED it, because all I need to do to anti-orbit myself is to teleport to the ground! I've been orbited maybe 2 or 3 times in the past week or two. once was in a weapons testing sim, once was hillarious (I landed in a pool, you had to be there), and I think there was a time where I was pushed up about only 200m, but I'm not sure if it was somebody shooting me (might have just been lagging when I was jumping). keep in mind this isn't counting the times I've tried to access vehicles that weren't mine, which usually give you a gentle shove to let me know that I cant run off with it (now they just trap my feet in them.. fun).

anyhoo, I just want to say keep up the good work. I loved how I was able to change my costume in an instant (and JUST when I finished my most elaborate costume yet). just, we have enough script limitations as it is.. we REALLY don't need you making more. thanks.
Aodhan McDunnough
Gearhead
Join date: 29 Mar 2006
Posts: 1,518
07-28-2006 06:43
Phooie,

You can still fling your pals by leaving the push disable option on your land off. Alternatively you can group up and push will work. Your pushes will always work on yourself.

The other methods of griefing have been there ever since. They're not new, not inventive. They've been around.

Blocking push under certain conditions was necessary. Unauthorized pushing was by far the most disruptive griefer weapon.
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Ron Overdrive
Registered User
Join date: 10 Jul 2005
Posts: 1,002
07-28-2006 08:00
Nothing to see here folks, just ignore throw away account of the upset griefer.
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
07-28-2006 08:05
If it's your land, or group land, then you can still play with your katamari.

I have a feeling that push doesn't work all that well for katamaris, though, because I know someone who was making one and they never released it.
Phooie Feng
Registered User
Join date: 17 Jul 2006
Posts: 10
07-28-2006 14:48
my main grief was not being able to push my friends while NOT on my land, but I don't think me and my friends are in a group, so that could have been the problem.

that katamari worked suprisingly well on many different shapes of objects. it could basically pick up any object with physics and people. I really hope I can find a nice crowded place to use it that allows push and has a sense of humor.

and just for the record, I'm not a griefer.


edit: what if pushing opened up a window like animations do, where you can give it permissions? that way you can still use the human cannons and test other people's stuff in the sandboxes.
Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
07-28-2006 21:20
From: Phooie Feng
my main grief was not being able to push my friends while NOT on my land, but I don't think me and my friends are in a group, so that could have been the problem.

that katamari worked suprisingly well on many different shapes of objects. it could basically pick up any object with physics and people. I really hope I can find a nice crowded place to use it that allows push and has a sense of humor.


Awesome, I'd love to see it.


From: someone
edit: what if pushing opened up a window like animations do, where you can give it permissions? that way you can still use the human cannons and test other people's stuff in the sandboxes.


We asked for that once upon a time....
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
07-29-2006 05:05
From: Phooie Feng
edit: what if pushing opened up a window like animations do, where you can give it permissions? that way you can still use the human cannons and test other people's stuff in the sandboxes.
Only if that permission was granted automatically and invisibly for objects in a parcel owner's own build.
Phooie Feng
Registered User
Join date: 17 Jul 2006
Posts: 10
07-29-2006 19:22
just recently started a group with a friend, but my llPushObject stuff still isn't working for him. and to top it off, when I tried to push MYSELF up to insane heights, I barely even got past the clouds! what in spanky's name is going on here!?
Phooie Feng
Registered User
Join date: 17 Jul 2006
Posts: 10
08-01-2006 13:49
sorry about continuously bumping this thread, but this has just gotten rediculous. there are already weapons made that can emulate the effects of llPushObject, I was just the victom of one. I've also run across some other people angry about the loss of llPushObject as a form of protection AGAINST griefers. if I were a griefer, I know I'd think twice about bugging someone who just orbited me before I could orbit them. also, lots of shields use llPushObject to deflect people/objects. I've been subject to more and more griefer attacks from weapons that I used to be immune to. also I still cant push people in my own group, is that cause the group is new or is it just a bug?

seriously, I'm having a hard time believing that linden labs is permanantly removing llPushObject and everyone is just standing around while LSL gets gimped. I mean what the hell?

again, sorry for bumping. I just didn't find any other threads that regarded llPushObject and I didn't think it'd be right if I made a second one.
Escort DeFarge
Together
Join date: 18 Nov 2004
Posts: 681
08-01-2006 16:28
if you really want to play "push around" with willing participants give them an attachment with llApplyImpulse.

Restrictions on llPushObject are a major step forward in controlling the element that seems to like to spoil people's enjoyment in game.
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Ron Overdrive
Registered User
Join date: 10 Jul 2005
Posts: 1,002
08-02-2006 04:46
From: Phooie Feng
sorry about continuously bumping this thread, but this has just gotten rediculous. there are already weapons made that can emulate the effects of llPushObject, I was just the victom of one.

They've been around forever, no one used them till now because llPushObject had the better bang for the buck.
From: someone
I've also run across some other people angry about the loss of llPushObject as a form of protection AGAINST griefers. if I were a griefer, I know I'd think twice about bugging someone who just orbited me before I could orbit them. also, lots of shields use llPushObject to deflect people/objects.

Thats actually what many griefers want, a challange. You fighting back gives them more pleasure then simply sitting and ignoring them. Sure they get a few kicks from trying to blast defenseless people, but they get their most fun when you turn SL into Quake. Also keep in mind attacking them back gives them more ammunition against you as you'll trigger a "Push, Bump & Hit" log allowing them to Abuse Report you as well. This will do one of two things: if there was more of them then you, you could get banned if the griefer gang pools their resources to keep the same story for an AR against you OR your AR will get ignored being dumped into the "he said, she said" trash bin allowing them to coutinue causing grief.

As for shields using llPushObject, many of them have an option called Physics Distruption and some kind of auto attacker/orbiter. Honestly the physics disruption doesn't always work against bullets. Though its great against vehicle attackers. I've found that the most effect shields against projectile weapons is a few layers of non-physical barriers to block the bullets. To avoid getting pushed sit on a non-physics enabled prim.
From: someone
I've been subject to more and more griefer attacks from weapons that I used to be immune to.

There's always ways around it. I've dealt with enough griefers to know the tricks and how to defend myself against them. There has been no change to make you unimmune to anything that existed before, you just gotta know how to handle them.
From: someone
also I still cant push people in my own group, is that cause the group is new or is it just a bug?

Is the land you're on deeded to that group? If not then it won't work and thats probly your problem. If you wanna play gun games with your buddies on land that does not belong to your group goto a combat sim where you won't cause any problems.
From: someone

seriously, I'm having a hard time believing that linden labs is permanantly removing llPushObject and everyone is just standing around while LSL gets gimped. I mean what the hell?

LL isn't perminately removing llPushObject, they gave the land owners the option to restrict it on their land. Meaning, if they don't want themselves, their friends, or their customers to be launched into oblivion they can say you can't use your weapons on THEIR property. If your guns aren't working, its because the land owner said NO. If you can't deal with that, goto a combat sim or have your group pool their resources for a chunk of land for themselves to blast each other into oblivion on.
From: someone


again, sorry for bumping. I just didn't find any other threads that regarded llPushObject and I didn't think it'd be right if I made a second one.

Thats because no one else opposes the idea of being able to enforce a no weapons policy on their land or at the places they visit.
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
08-02-2006 06:33
From: Phooie Feng
there are already weapons made that can emulate the effects of llPushObject, I was just the victom of one. I've also run across some other people angry about the loss of llPushObject as a form of protection AGAINST griefers.
Weapons aren't protection. And I still don't get what people are doing to get weapons turned on them as often as some people seem to. I've been on getting close to a year and I can still count the number of times I've been pushed on my hand without having to add prim fingers.
From: someone
I still cant push people in my own group, is that cause the group is new or is it just a bug?
You can push people on *land you own* or *land a group you are in owns*.