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uhmm, roll back?

Wolfgang Fackler
Registered User
Join date: 18 Mar 2006
Posts: 27
07-24-2006 17:18
really, there's not much that needs to be said...this update was a flop compared to the last couple.

What do you all think?
Travis Bjornson
Registered User
Join date: 25 Sep 2005
Posts: 188
07-24-2006 23:38
I agree, it's a flop. I do like the sim search function on the world map, but that's about it. But, rolling back an update is counter-productive. It's better to move forward calmly with the changes that need to be made from this point.
Jitar Bunin
Club 69 Radio
Join date: 10 Nov 2005
Posts: 93
07-26-2006 21:14
The problem with this therory of operation (going forward) is that LL doesnt seem to fix what they broke. ... so we dont go forward (Sometimes LITERALLY you CANT!!! lol)
Richard Cerveau
Registered User
Join date: 31 Jan 2006
Posts: 11
positioning stuff on your av
07-27-2006 03:09
ok... anyone else got this??

i make sphere avatars that use a modular design, where u can add things onto your existing sphere av by simply wearing the module...

now i dont know about the rest of u guys, but they took OUT the world grid mode for attatchment positioning and left us with nothing but local grids... which would be useless for the stuff people like me do...

i mean, is it too much to ask to be able to have a high prim object with a small invisisphere as a centre to be pointing forward as in infront of me?? not forward to itself which may be anywhere??

BRING BACK WORLD GRID MODE FOR ATTATCHMENTS FFS
Thili Playfair
Registered User
Join date: 18 Aug 2004
Posts: 2,417
07-27-2006 08:12
Yep the old way to move attachment worked way better then this we have now, shock.

Who said this needed a change?, yet another thing changed zero option to have it back.