Wolfgang Fackler
Registered User
Join date: 18 Mar 2006
Posts: 27
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07-24-2006 17:18
really, there's not much that needs to be said...this update was a flop compared to the last couple.
What do you all think?
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Travis Bjornson
Registered User
Join date: 25 Sep 2005
Posts: 188
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07-24-2006 23:38
I agree, it's a flop. I do like the sim search function on the world map, but that's about it. But, rolling back an update is counter-productive. It's better to move forward calmly with the changes that need to be made from this point.
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Jitar Bunin
Club 69 Radio
Join date: 10 Nov 2005
Posts: 93
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07-26-2006 21:14
The problem with this therory of operation (going forward) is that LL doesnt seem to fix what they broke. ... so we dont go forward (Sometimes LITERALLY you CANT!!! lol)
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Richard Cerveau
Registered User
Join date: 31 Jan 2006
Posts: 11
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positioning stuff on your av
07-27-2006 03:09
ok... anyone else got this??
i make sphere avatars that use a modular design, where u can add things onto your existing sphere av by simply wearing the module...
now i dont know about the rest of u guys, but they took OUT the world grid mode for attatchment positioning and left us with nothing but local grids... which would be useless for the stuff people like me do...
i mean, is it too much to ask to be able to have a high prim object with a small invisisphere as a centre to be pointing forward as in infront of me?? not forward to itself which may be anywhere??
BRING BACK WORLD GRID MODE FOR ATTATCHMENTS FFS
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Thili Playfair
Registered User
Join date: 18 Aug 2004
Posts: 2,417
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07-27-2006 08:12
Yep the old way to move attachment worked way better then this we have now, shock.
Who said this needed a change?, yet another thing changed zero option to have it back.
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