Alaska Metropolitan
Fashion Addict
Join date: 5 Jun 2005
Posts: 259
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07-22-2006 11:34
Hi there, I work on skins and clothes a lot in Second Life. So these things pertain specifically to that: - When previewing on an avatar upon uploading a texture, the model used in the preview is horribly stretched out and distorted. It makes the preview not very useful.
- When working on or editing an existing clothing or body part item, clicking on the existing texture no longer brings up the Textures folder with the current texture highlighted. Instead, it brings up closed "My Inventory" and "Library" folders. This is no good to anyone and wastes a lot of time searching through textures simply trying to find the one currently being used. This should be put back the way it was.
- When in Appearance mode, the avatar is now fully lit no matter which way you turn the camera, rather than just lit from the front. I like that. It's good.
I really hope there are plans to fix the second item. With thousands of textures, I am having a hard time editing and working on skins because of it. ~Alaska Metro.
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http://slurl.com/secondlife/Celerio/16/138// | http://slurl.com/secondlife/Alpha%20Centauri/215/8// | http://slurl.com/secondlife/Scoopwing/244/125/48/ | http://www.slboutique.com/Alaska_Metropolitan/ | http://alaskametro.blogspot.com/
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Alaska Metropolitan
Fashion Addict
Join date: 5 Jun 2005
Posts: 259
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07-22-2006 12:21
Also to add:
I don't have the option to rename entirely an edit of a previous clothing or body part file.
To reproduce:
Edit an existing clothing or skin file in Appearance mode. Save As. Try to retype the WHOLE name. You only have the option to edit the name for the last 30 or so characters. In other words, the length of the dialogue box.
It's a minor thing, but it's annoying.
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http://slurl.com/secondlife/Celerio/16/138// | http://slurl.com/secondlife/Alpha%20Centauri/215/8// | http://slurl.com/secondlife/Scoopwing/244/125/48/ | http://www.slboutique.com/Alaska_Metropolitan/ | http://alaskametro.blogspot.com/
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Clubside Granville
Registered Bonehead
Join date: 13 Apr 2006
Posts: 478
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07-22-2006 15:05
Though this doesn't help with the bulk of issues, you can get around the renaming problem by double-clicking the field which will highlight the whole thing (including what you can't see) and allow you a complete rename. To test this try double-clicking the field, hitting Ctrl-C and then pasting into Notepad. You should get the entire length of the string.
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Second Life Home Page Forums - slhomepage.com Second Life Handbook - slhandbook.com Second Life Mainland - slmainland.com
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AusFox Walcott
Registered User
Join date: 5 Nov 2005
Posts: 32
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07-23-2006 08:20
From: Alaska Metropolitan - When previewing on an avatar upon uploading a texture, the model used in the preview is horribly stretched out and distorted. It makes the preview not very useful.
- When working on or editing an existing clothing or body part item, clicking on the existing texture no longer brings up the Textures folder with the current texture highlighted. Instead, it brings up closed "My Inventory" and "Library" folders. This is no good to anyone and wastes a lot of time searching through textures simply trying to find the one currently being used. This should be put back the way it was.
I noticed the privew windows looking like its suffering from an eating disorder now... And that texture one annoys the hell out of me, when you have hundreds if not thousands of textures it can get VERY annoying, especially when many of them have simular names. I'm sure it makes skining my toys take twice as long having to do it this way =(
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