Jack Lambert
Registered User
Join date: 4 Jun 2004
Posts: 265
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03-04-2005 00:06
Sorry if I missed this already somehow... I read that the agent data options have been expanded but I don't see either in the help or on the wiki what the new constants are? llRequestAgentData(key kTrackingKey, DATA_BORN)
I know the original ones (DATA_BORN, DATA_NAME, DATA_RATING, DATA_ONLINE) but what's been added? Thanks so much! --Jack Lambert
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Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
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03-04-2005 00:16
you have confused llGetAgentInfo and llRequestAgentData i think.
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Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river. - Cyril Connolly
Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence. - James Nachtwey
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Jack Lambert
Registered User
Join date: 4 Jun 2004
Posts: 265
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03-04-2005 00:18
OH NO! *tears well up* NOOOOOOOO I've been waiting so long, I was so excited  --Jack Lambert
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Oz Spade
ReadsNoPostLongerThanHand
Join date: 23 Sep 2003
Posts: 2,708
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03-04-2005 08:15
From: Script Help Guide A.52. llGetAgentInfo
integer llGetAgentInfo(key id);
Returns information about the given agent id. Returns a bitfield of agent info constants.
From: Script Help Guide C.12. Agent Info Constants
Each of these constants represents a bit in the integer returned from the llGetAgentInfo function and can be used in an expression to determine the specified information about an agent.
Agent Info Constants
AGENT_FLYING
The agent is flying. AGENT_ATTACHMENTS
The agent has attachments. AGENT_SCRIPTED
The agent has scripted attachments. AGENT_SITTING
The agent is sitting. AGENT_ON_OBJECT
The agent is sitting on an object. AGENT_WALKING
The agent is walking. AGENT_IN_AIR
The agent is in the air. AGENT_MOUSELOOK
The agent is in mouselook. AGENT_AWAY
The agent is away (AFK). I wish it had more options, I'd like to be able to tell how many prims are on a user, etc. actual more detail about the avatar itself. Kinda limited, but its something atleast! 
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"Don't anticipate outcome," the man said. "Await the unfolding of events. Remain in the moment." - Konrad
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Kelly Linden
Linden Developer
Join date: 29 Mar 2004
Posts: 896
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03-04-2005 09:23
From: Oz Spade I wish it had more options, I'd like to be able to tell how many prims are on a user, etc. actual more detail about the avatar itself. Kinda limited, but its something atleast!  Unfortunatly a number (such as the number of attachments) can't be easily / intuitively stuffed into a bitfield. Essentially this function can only return TRUE or FALSE answers.
I have another thread going in Scripting Tips (/54/10/37570/1.html) that people interested in this function at all should check out.
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- Kelly Linden
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