Stalwart Nemeth
Registered User
Join date: 11 Jun 2007
Posts: 2
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06-13-2007 07:55
first of all I have just started SL and from what I've seen there is a great community of people here. Most of which have been here longer than me which is only 2 days.
I am having a loading issue whenever I get to a new world. Considering I have a semi-high end system I wouldn't expect this. Is there a way to increase the performance? if so how?
I have a Pentium D 3.4GHZ 2GB Ram 512mb GeForce 7950GT Dual 260GB Hard Drives 4MB Cable connection
Most High end MMORPG's play very well on my machine, but at the moment I get fuzzy pictures that eventually clear up if I give them enough time. Other people look grey to me sometimes. It takes a painful amount of time to load most places considering my connection speed.
I hope you guys can help me improve my game performance.
thanks in advance.
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Brenda Connolly
Un United Avatar
Join date: 10 Jan 2007
Posts: 25,000
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06-13-2007 08:21
That's called rezzing and is a common issue. It is caused by a lot of things, some are caused by your hardware, but a lot of times it's in the server side, due to how many users there are, available bandwith , if you are in a busy sim, etc.
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Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
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06-13-2007 08:26
Most MMORPGs store the world on your hard drive (it's why WoW is a multi-gigabyte install) where as SL has all that information server side and it needs to download to your machine.
Be thankful it isn't taking 10 minutes to load the FIRST object (like it did not too long ago).
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Stalwart Nemeth
Registered User
Join date: 11 Jun 2007
Posts: 2
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06-14-2007 00:05
Thanks for the help.
I wonder why the decision was made to leave everything on the server. Most games, if not all I have played download most of the usable data to your computer as part of the client software, or atleast any persisitant information. Items and such could be left server side.
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leliel Mirihi
thread killer
Join date: 24 Oct 2006
Posts: 129
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06-14-2007 07:10
wasn't the asset server up to 22TB last year, so it would be what, close to 60TB now? i don't know about you but i only have a 500GB hard drive so if we had everything client side then i wouldn't be able to play, nor would almost anyone else for that matter.
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Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
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06-14-2007 07:26
From: Stalwart Nemeth I wonder why the decision was made to leave everything on the server. Because any object can be moved at any time, by script or by owner. If that object was considered "stationary data" then the client wouldn't download the new position and the user would be wtf-ing all over about messed up view--not seeing objects that are there and seeing objects that aren't. The entire grid is volatile and can change massively without notice. Assume that everything's changed and download it all.
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