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Requested flags for ll

Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
03-05-2005 08:59
llRequestSimulatorData(string simulator, integer data)
We already have
DATA_SIM_POS
DATA_SIM_STATUS

would like to see
DATA_SIM_AGENTS - returns the number of agents in the sim.
DATA_SIM_FPS - regional fps
DATA_SIM_HOSTNAME - the hostname of the region
DATA_SIM_TEXTURE_TERRAIN - return the texture key used in the world map
DATA_SIM_TEXTURE_NEW_OBJECTS - return the texture key used in the world map
DATA_SIM_TEXTURE_OBJECTS_FOR_SALE - return the texture key used in the world map
DATA_SIM_TEXTURE_LAND_FOR_SALE - return the texture key used in the world map
DATA_SIM_TELEHUB - if the sim has a telehub returns a vector position

DATA_SIM_NORTH - return the name of the sim to the north
DATA_SIM_EAST - return the name of the sim to the east
DATA_SIM_SOUTH - return the name of the sim to the south
DATA_SIM_WEST - return the name of the sim to the west
_____________________
Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river.
- Cyril Connolly

Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence.
- James Nachtwey
Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
03-05-2005 13:48
DATA_SIM_RATING - returns "Mature". "PG", "unknown" and anything else.
_____________________
Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river.
- Cyril Connolly

Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence.
- James Nachtwey
McWheelie Baldwin
Registered User
Join date: 9 Apr 2004
Posts: 154
03-06-2005 05:19
I endorse/support the above suggestions. More sim data exposed inside LSL would be very helpful.

McW
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Christopher Omega
Oxymoron
Join date: 28 Mar 2003
Posts: 1,828
03-06-2005 11:59
I *totally* agree with these additions. It would make pathfinder scripts so much more dynamic :D
==Chris
Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
03-06-2005 12:23
I'd like to add two more:

DATA_SIM_ON_GRID - returns TRUE, on main grid, FALSE, private island, or -1, hidden sim from the general public altogether.
DATA_SIM_DIV - returns number of land divisions in sim

And we still need:
llDetectedSim(integer number)
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Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
03-07-2005 05:37
My thought behind requesting these it would make making a world map *very* easy. Get textures, sims, and sim stats quickly without the needing to hassle about with landmarks and roaming satellites.

This would be better then DATA_SIM_ON_GRID
DATA_SIM_OWNER - returns the owner of the sim, all main land sims would return Maintenance Linden's key.
DATA_SIM_TRAFFIC - total traffic generated in the sim.
DATA_SIM_RESTRICTED - percentage of the sim that is restricted access (excluding ban)
_____________________
Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river.
- Cyril Connolly

Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence.
- James Nachtwey