Hi, I just rezzed a cube and put the script from http://wiki.secondlife.com/wiki/Sculpted_Prims:_Sculpt_Maps_and_Textures with the sculpt map id for the banana inside:
default
{
state_entry()
{
llSetPrimitiveParams([PRIM_TYPE, PRIM_TYPE_SCULPT, "e12da71d-a2ba-3ca2-8df2-d6a23596ad4d", PRIM_SCULPT_TYPE_SPHERE]);
llRemoveInventory(llGetScriptName());
}
}
When I zoom now with the camera into the banana and rotate around it, it also rotates !??
Can somebody confirm this? A bug? A feature?
I forgot, if i just rez a cube and put directly the sculpt map from the library, it's looking fine.