The new adjustments to how the tear of texture tab works from the edit window is making content creation very challenging.
With the latest update, there is a 'greyed-out' shadow following the texture chooser box when you move it. I move that box to better see the texture and colours that I'm cycling through in order to find the best selection. There is now a grey section covering my objects (lol).
I have to click on the screen (leave the texture window) to keep this 'greyed-out' shadow from obscuring my view of the object and then click back again to cycle through the next texture. I'm not sure why this feature was added, but it interferes with my ability to build content in SL.
It is particularly a problem when working with very small prims.
Anyone else having trouble with this?