No owner-only llSetText() on HUD stuff?
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Judah Jimador
Registered User
Join date: 13 Mar 2005
Posts: 230
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09-02-2005 06:35
Hi, I guess I just assumed that HUDS would be able to do owner-only llSetText(). It seems like it'd be a great way to prototype before investing a lot of time in nice texturing....just set up an array of little plywood dots, duct-tape 'em to the bottom of the windshield, and script away I was kind of surprised that it's not there. -- jj
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Nathan Stewart
Registered User
Join date: 2 Feb 2005
Posts: 1,039
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09-02-2005 06:58
Yes is agree, also llPlaySound doesnt play to the client only either, which i thought would be cool, so i've bug reported both, i would bug report them too if you want to see this feature.
The get around for text is to use xytext
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Kelly Linden
Linden Developer
Join date: 29 Mar 2004
Posts: 896
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09-02-2005 09:31
Hm llPlaySound is a new one. Glad you bug reported it.
We definatly want llSetText to work for HUD attachments, however it requires a fair bit of rethinking and reworking how llSetText works and I am not sure when it will be available.
_____________________
- Kelly Linden
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Nathan Stewart
Registered User
Join date: 2 Feb 2005
Posts: 1,039
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09-02-2005 18:00
From: Kelly Linden Hm llPlaySound is a new one. Glad you bug reported it.
We definatly want llSetText to work for HUD attachments, however it requires a fair bit of rethinking and reworking how llSetText works and I am not sure when it will be available. Yea wasnt only just playsound, i reported loopsound too which failed, so i would guess all the sound functions are having trouble.
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Gwyneth Llewelyn
Winking Loudmouth
Join date: 31 Jul 2004
Posts: 1,336
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09-03-2005 04:17
Who needs llSetText() when you'll have HTML-on-prims? 
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Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
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09-03-2005 04:53
From: Gwyneth Llewelyn Who needs llSetText() when you'll have HTML-on-prims?  Extreme overkill for what I'd use this for.
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Judah Jimador
Registered User
Join date: 13 Mar 2005
Posts: 230
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09-03-2005 06:15
From: Gwyneth Llewelyn Who needs llSetText() when you'll have HTML-on-prims?  Did I read somewhere in the forums that the HTML system was going to have some type of 20-second minimum between updates? Kind of blows the idea of little interactive-control-panel-on-a-prim jobbies, if true... --jj
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Satchmo Prototype
eSheep
Join date: 26 Aug 2004
Posts: 1,323
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09-03-2005 06:20
It would be nice if the HTML on a prim could say, render HTML stored on a notecard. I don't think that is in this stage of the plans however. Local HTML rendering would be nice.
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Gwyneth Llewelyn
Winking Loudmouth
Join date: 31 Jul 2004
Posts: 1,336
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09-03-2005 09:38
From: Judah Jimador Did I read somewhere in the forums that the HTML system was going to have some type of 20-second minimum between updates?
Kind of blows the idea of little interactive-control-panel-on-a-prim jobbies, if true... It seems that's what you get from the helpful floating box in the script editor, yes. So, you would only be able to load a "background" in HTML and use transparent buttons on it - and you would be able to refresh it three times per minute - but really, most things will only simply need a texture on the background (or on the buttons). Hmm.
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Adept Pascal
Elite, get over it.
Join date: 25 Jun 2005
Posts: 26
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09-04-2005 01:00
llSetConsole(ALL_SIDES, TRUE); llClearConsole(ALL_SIDES); llSetConsoleCursor(ALL_SIDES, llGetInventoryName(INVENTORY_TEXTURE, 0), TRUE, TRUE); // true - flashing; true - accepts input ... console(integer side, string input, key id) { if (id == llGetOwner()) { if (input == "who do we love?"  { llWriteConsole(side, input + "\n", <1.0, 0.0, 0.0>  ; llWriteConsole(side, "We love you Lindens!\nYou rox0rz!", <0.0, 1.0, 0.0>  ; } if (input == "deactivate"  { llConsoleRemove(side); } } }
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Gwyneth Llewelyn
Winking Loudmouth
Join date: 31 Jul 2004
Posts: 1,336
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09-04-2005 04:15
*cries* for not having that possibility yet...
(as a sidenote: HTML on floating windows would be as good, if you could somehow capture the events. Imagine having LSL embedded on HTML pages, like Javascript. I'm not being original. This was suggested by the Lindens back in October, I think, at one of Cory's Town Hall meetings, if my memory doesn't fail me - I'd look at the transcripts if I weren't too lazy)
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Ice Brodie
Head of Neo Mobius
Join date: 28 May 2004
Posts: 434
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09-04-2005 11:04
Loading HTML from notecards, or even being able to pass the HTML in a script would be very nice ^.^ LSL generated HTML! oh gods please o.o
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Jillian Callahan
Rotary-winged Neko Girl
Join date: 24 Jun 2004
Posts: 3,766
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09-04-2005 11:31
From: Ice Brodie Loading HTML from notecards, or even being able to pass the HTML in a script would be very nice ^.^ LSL generated HTML! oh gods please o.o I drool over this idea too... and seem to remember it being mentioned in the town hall where HTML on a prim was discussed. Say it's gonna be so, dear Lindens!
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Damanios Thetan
looking in
Join date: 6 Mar 2004
Posts: 992
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09-04-2005 11:47
About html on prims: - the (windows) siva client contains all necessary mozilla libs already - the interface hints at several places at being able to display this (texture tab) - the LSL methods llSetPrimURL(), llRefreshPrimURL() , llUnescapeURL() exist in the client.. just not functional on the server side  it's in the viewer... but not enabled, for whatever technical or politcal reason 
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Ice Brodie
Head of Neo Mobius
Join date: 28 May 2004
Posts: 434
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09-04-2005 11:52
Technical, Siva initially came without the early dev stuff commented out. Wasn't quite ready in time, sadly.
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