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Give us a mozilla window

SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
09-08-2006 10:50
It would be real nice to have a mozilla window available, distinct from the help window, so that the folks who are making the resident run websites, and others with such abilities, could apply their skills to web based applications designed to mesh with SL.
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Corona Lime
Lunatico
Join date: 14 Aug 2006
Posts: 171
09-08-2006 10:59
It would be great to be able to place a web browser ingame, on a laptop for instance.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
09-08-2006 13:49
Second thing first. Having a web browser on a prim would be horrible. People would use it all over the place and the lag would be horrid... it would have to launch an instance of gecko (the firefox/mozilla engine) for each HTML prim in view. I often have to shut down my web browser when I'm playing SL on my Mac mini, the last thing I want is to bring that back!

First thing second. Being able to open an HTML window inside the SL browser window instead of an external browser would be really convenient. Being able to open a notecard into it would be cool too. And since there's only one it wouldn't be the same kind of overload as HTML on a prim.

Third thing last. The technique they use to open a "media texture" could be used to open a "program texture". You'd have a few (say, up to 10) slots in your client that you could drop a texture and fill in a command line, and it would run that command line and feed the resulting window into that texture. This would be all in the client, and all under user control... you couldn't push this on someone through SL.

That would let you *create* an instance of a browser on a "laptop" in game, without letting other people see what you were doing or interfere, and without lagging you ... because you'd be in control of the texture. You could map a mini iTunes window into a HUD, a browser into a laptop, turn your home into an office that lets you work *inside* SL.

Now wouldn't that be cool? And they could do it, pretty easily.
Corona Lime
Lunatico
Join date: 14 Aug 2006
Posts: 171
09-08-2006 14:03
From: Argent Stonecutter
Third thing last. The technique they use to open a "media texture" could be used to open a "program texture". You'd have a few (say, up to 10) slots in your client that you could drop a texture and fill in a command line, and it would run that command line and feed the resulting window into that texture. This would be all in the client, and all under user control... you couldn't push this on someone through SL.

That would let you *create* an instance of a browser on a "laptop" in game, without letting other people see what you were doing or interfere, and without lagging you ... because you'd be in control of the texture. You could map a mini iTunes window into a HUD, a browser into a laptop, turn your home into an office that lets you work *inside* SL.

Now wouldn't that be cool? And they could do it, pretty easily.


That would be perfect.
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