Object Vending & SLURL
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DeeDee Deepdene
Registered User
Join date: 8 Nov 2006
Posts: 7
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05-25-2007 14:52
what the hell is that all about and how do i fix it.....all my objects set up for vending via a networked vending system now report a SLURL on point of purchase to objects server point....a bit embarrassing as a SL Photographer when in my studio whether it be alone or with a customer.
Q. How to stop it? (yes move my servers! but that defeats the object) Q. Which amoeba thought of it? What purpose does it serve other than disrupt most traders having to relocate servers from the public eye
Thanks
DD
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Darien Caldwell
Registered User
Join date: 12 Oct 2006
Posts: 3,127
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05-28-2007 13:28
It was done because griefers would create objects that constantly send landmarks, notcards, or textures. and there was no way to know where the object was that was sending these items constantly. As for how to turn it off, you can't. It's not a huge deal, it's not like people will be following the SLURL that much. Just move your servers off to a corner.
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DeeDee Deepdene
Registered User
Join date: 8 Nov 2006
Posts: 7
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05-29-2007 16:09
Having moved my servers twice is it is a big deal......dont want servers on display. For one it looks cheap and tacky and although my server provider, I am sure, has done their utmost to to secure their system, the reasons for griefing and abuse you outlined for implementing the system now surely just acts as honey pot. I want my own space to administer my servers.....dont want noobs and all and sundry popping around when I am in the middle of a photoshoot. Horses for courses.....if you are happy with ppl strolling in on you uninvited, fine, but see the other side of the coin. Could put a security system in to only allow me and invited where they are located but what impression does that give to potential customers who follow slurl and get booted to oblivion. Its a pain in the bum otherwise I wouldn't have bothered to post here in the first place. Yes I can just build a small (cupboard) to store them away but thats not the point. There are many reasons for purchasing land. I have an island (former server base) that was acquired for privacy. Purchased land for trading and sl work (Studio - privacy required again). You tar everyone with the same brush to say simply move your servers.....you plan and you build to your own requirements now I have to make priest holes to hide servers in at a vending location....thanks a bunch. DD
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Darien Caldwell
Registered User
Join date: 12 Oct 2006
Posts: 3,127
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05-30-2007 12:28
I find it hard to believe a singly person would have followed that SLURL. I know i've not had a single instance of that. As far as security, simply rez a prim and cover your servers. Then nobody can touch, edit, or even see them. Perfectly secure. You can even make the prim pretty... Frankly I wish people would follow the SLURL. More traffic, more customers, more sales. Who wouldn't want that? 
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DeeDee Deepdene
Registered User
Join date: 8 Nov 2006
Posts: 7
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05-30-2007 16:33
seems like you either cant read or missed the point.....case closed...move on.
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Matthew Dowd
Registered User
Join date: 30 Jan 2007
Posts: 1,046
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05-31-2007 05:31
From: Darien Caldwell I find it hard to believe a singly person would have followed that SLURL. I find it hard to believe that people spotting something to click on in the chat history will not click on the SLURL just out of curiousity, especially as word about this spreads. This seems to have been introduced in 1.16 with no warning. It doesn't even appear to be in the release notes. A lot of people use network vendors (for better or for worse), and I suspect a significant proportion of those will have located their servers in private locations (in cupboards in their office, in a backroom of their home, in a dedicated server room, in the corner of theit workshop etc.) and not in an area they would expect nor welcome unexpected people teleporting it, unannounced. Those that don't use networked vendors, may however use update servers likewise positioned in places that they don't expect uninvited people to pop up in. I can understand the reasoning behind this change - the problem is the secrecy with which this was introduced unnannounced. Yes, we can move all the servers into a cupboard in the main store, and take advantage of more people visiting the main store, but there has been, afaik, no wanting of this - a complete lack of consideration of the repercussions of this or for existing vendors. So in the interim we may have people being interrupted at the least opportune time by unexpected teleports, just because they've put their vendor/update server under the bed.
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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05-31-2007 09:36
From: Matthew Dowd but there has been, afaik, no wanting of this - a complete lack of consideration of the repercussions of this or for existing vendors A number of people would get spammed with items so badly that either their viewer crashed, or SL was simply unusable for them. Since the objects continually changed names, there was absolutely no recourse other than hope and pray that LL could be bothered to trace the origin of the spam and then take the appropriate action. In many cases people were effectively locked out of their account for weeks. With this in place now, they can tp to the location and mute the object/owner and support has to do far less work since all they need to confirm is the spam was sent, and the person spammed can provice the location for the item to be deleted in-world. You can also contact the sim owner/parcel owner (assuming they're not the ones doing the spamming) and it will hopefulyl act as an effective deterrent because any spam attack is now far more easily defeated and with the culprit easily identified. And yes, the downside is that the location of your server gets exposed which isn't a big deal to begin with. And if you're that worried still, attaching it directly from its current location and dropping it somewhere else should keep its UUID from changing while allowing you to move it to anywhere else in SL.
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Darien Caldwell
Registered User
Join date: 12 Oct 2006
Posts: 3,127
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05-31-2007 12:46
From: DeeDee Deepdene seems like you either cant read or missed the point.....case closed...move on. Well it's easy to miss the point when there is none... 
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Matthew Dowd
Registered User
Join date: 30 Jan 2007
Posts: 1,046
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06-06-2007 15:25
From: Kitty Barnett A number of people would get spammed with items so badly that either their viewer crashed, or SL was simply unusable for them. Yes, as I said in my post, I realise the rationale behind this change, but that wasn't the point. From: someone And yes, the downside is that the location of your server gets exposed which isn't a big deal to begin with. Yes it *is* if your server was in a private place, and you suddenly get an influx of people teleporting in unnannounced (and before anyone says there is no privacy in SL, try searching for privacy in the new support system and you will find that we are entitled to a reasonable level of privacy). From: someone And if you're that worried still, attaching it directly from its current location and dropping it somewhere else should keep its UUID from changing while allowing you to move it to anywhere else in SL. Difficulty in moving the server isn't the point either. The issue is that this change was introduced without any notice. It isn't mentioned in the release notes for 1.16, afaict! If it was, people would have had prior warning and moved their servers in preparation. As it stood we had to discover this by accident or by having our privacy (which some of us value even in SL) disturbed!
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Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
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06-06-2007 19:32
It is mentioned. I've seen it. I knew about it prior to this thread and have not purchased any item or had any unwanted items from another sim's objects in........months.
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