03-04-2005 19:31
I don't have the 1.6 preview but from reading the release notes, there is mention that object angles will be 'locked' to .5 degree increments.

Please, please, please tell me this is only an optional 'default' behaviour...

If not, prety much every 'interesting' object I've created to date will be broken.

I've spent a LOT of time figuring out funky angles to get the prims to sit flat against one another in various builds and I don't wanna see everything I've built so far suddenly have gaps in between all the odd angle prims.

If this applies to topshear and cut as well, such that the resulting side angle of a prim will also ONLY lock down to .5 degree increment angles, it's not so bad. I'll just have to adjust all the builds to take that into account...

Racer P.