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Will the infinite touch() bug ever be fixed?

Eata Kitty
Registered User
Join date: 21 Jan 2005
Posts: 387
07-30-2006 16:05
I've had several people IM me that freebie vendors I've created have been spamming them constantly. I have worked out that unfortunately I used touch() instead of touch_start() and there is a seemingly long standing bug involving touch() entering an infinite loop. Worse is that to cut down on spammy chat the vendor sends it as an Instant Message, muting works but going offline will rapidly fill your message cap.

There's no way for me to update the hundreds of vendors around so this would be a helpful bug to fix, especially as it would make touch() actually usable.
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
07-31-2006 13:05
Mute should currently work with IM-to-email messages sent offline. If not, please send a bug report about that and you can email me (torley@lindenlab.com) the # so I'll check it out further.

I'm very familiar, empirically, with what you mention, because of notecard spam.

I was just reading:

http://secondlife.com/badgeo/wakka.php?wakka=touch

I'm going to ask more about this.
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