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The Changed Torus Mesh - Answer Please!

Dianne Mechanique
Back from the Dead
Join date: 28 Mar 2005
Posts: 2,648
11-03-2006 10:04
Okay, it's been a while and a couple of updates now, could we have some kind of official comment on whether the torus mesh is going to go back to the way it was or if it's staying the way it is now?

details and discussion here: /8/0b/143780/1.html#post1313152

We are talking about the mesh of one of the basic building blocks of SL here, and you changed it without notice and have given no feedback or comment on the change or whether it will change back or stay the same as it is now.

All content that uses tori to make "ribbon-like" structures is currently broken.

My content is broken. I need to know if it's going to stay broken (and thus I should make new content) or if you are going to either change the torus back or change it to some third option that will break all the content again.

I would prefer an answer more complete than the usual ... "I"ll get someone to look into that" from Torley please.

K. Thanks. ;)
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Claudia Linden
Administrator
Join date: 17 Jul 2006
Posts: 54
11-03-2006 17:37
Hi, Dianne. I am looking into this. I'll post a reply as soon as I have more information.
Claudia Linden
Administrator
Join date: 17 Jul 2006
Posts: 54
11-08-2006 17:43
Hi, Dianne.
We tracked down the source of the problem. We're aiming for repairing this for the release scheduled for 11.29. Thanks for bringing it to our attention.