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Why a nomod object isn't really nomod?

Kyrah Abattoir
cruelty delight
Join date: 4 Jun 2004
Posts: 2,786
04-02-2006 06:10
the problem is simple why if i make a no mod object, peoples can still pull out of it the scripts or contained objects?

it goes again the idea of "no modify"
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
04-05-2006 20:48
I'm familiar with the situation you're wondering about, Kyrah.

I'm inquiring for further knowledge, but one immediate situation I can think of is:
  1. Resident A makes a fancy gift box for Resident B. They don't want the gift box itself to be modified, so they put the put the gift inside and make the box itself (no modify).
  2. Resident B is able to take the gift out of the box with its respective permissions, as in:
"Though permitted, moving inventory may damage the object. Do you want to move that inventory item?"

Of course, once it's out, you can't get it back in. :\
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