How does the new reservation system affect new islands/continents that are created to be permanently hidden--never to show up on the Second Life Main Grid map?
This would be a hidden island/continent that would not need a specific location, as it relates to the visible grid, but would still be accessible from within the Second Life Main Grid (unlike a completely separate grid with no such access from the Main Grid, like the Teen Grid or a Wells Fargo-type private business).
A region such as this would not show up on the map or in any region name listings. Access to such a region would be by a teleport offer only to a resident anywhere on the Main Grid.
The regions making up a hidden continent such as this would be connected to and still need to see each other, but would not see the Main Grid, nor would the Main Grid see them. So the benefit of proximity or visibility with the Main Grid would not be a motivating factor in creating this type of hidden continent.
Would the new land reservation system fees apply to permanently hidden, location non-specific regions such as these as well?
Thanks in advance for any light you can shed on a situation such as this.
Salazar Jack
p.s. (Added at 2:40pm SL Time) The more that I think and read about this, I realize that for a region like the one I described above, there would be no need to reserve space, as long as all the needed land were purchased at once--so no space reservation fees. But if the area couldn't be purchased at once then there WOULD need to be space reserved, even if the continent were perpetually hidden. I am realizing that hidden regions on the map still occupy a specific area in Second Life. If a hidden region wanted to expand in the future and couldn't because they were hemmed in, they could always move to a larger unoccupied area of the grid and pay the relocation fees...
... so it's pay the reservation fees or pay the relocation fees? Am I right?
Can folks get set up on their own perpetually expanding grid and not have to worry about being hemmed in? If so, would there be an ability to travel between such a grid and the Main Grid? What is it that would prevent such a possibility?
Thanks -- S.J.