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Rounding issue in 1.9 - ETA for a fix?

Sabrina Doolittle
Registered User
Join date: 15 Nov 2005
Posts: 214
04-02-2006 17:42
Hi there -

I'm concerned because I didn't see this on the Known Bugs list and it seems to be a fairly major issue.

There seems to have been a significant change in 1.9.x to the way perfectly mathmatically aligned prims appear. For example, I can build a wall that's 10 x 10 x .5 placed at 25,25,25 and place a wall of the exact same dimensions next to it at 25,35,25. These should line up precisely, with no seams. But as of 1.9.x, there *are* discernable seams:

http://lindenlifestyles.com/wp-content/images/rounding.png

There visually appears to be a .005 gap between the two prims, even though the math says there is not. It has been suggested it is a "a rounding problem in the algorythm in the rendering engine" possibly having to do with the number of decimal places, but I've really no idea. I just know it's making mathmatically precise, quality building a sudden impossibility.

So my question is actually three questions:

1. Is this a known, confirmed bug?
2. Is there a plan and an ETA for a fix?
3. In the interim, should we:

a) Cease all builds
b) Correct for the visual gap by adding .005 to our prim sizes
c) Leave the prims in their mathmatically correct place, safe in the knowledge a future update will make them visually render as the math dictates thay should.

Thank you :)
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
04-04-2006 04:35
Sabrina, could you please send me a fully-permissive copy of this set of prims inworld? And the coordinates of where that picture was taken? Curious to check it out; I have seen some things but nothing that's been nailed on the radar. Please send a bug report from the HELP menu too if you haven't already too. Thanks.

In the meantime, I wouldn't cease building--can't stop your creativity!
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