I'm concerned because I didn't see this on the Known Bugs list and it seems to be a fairly major issue.
There seems to have been a significant change in 1.9.x to the way perfectly mathmatically aligned prims appear. For example, I can build a wall that's 10 x 10 x .5 placed at 25,25,25 and place a wall of the exact same dimensions next to it at 25,35,25. These should line up precisely, with no seams. But as of 1.9.x, there *are* discernable seams:
http://lindenlifestyles.com/wp-content/images/rounding.png
There visually appears to be a .005 gap between the two prims, even though the math says there is not. It has been suggested it is a "a rounding problem in the algorythm in the rendering engine" possibly having to do with the number of decimal places, but I've really no idea. I just know it's making mathmatically precise, quality building a sudden impossibility.
So my question is actually three questions:
1. Is this a known, confirmed bug?
2. Is there a plan and an ETA for a fix?
3. In the interim, should we:
a) Cease all builds
b) Correct for the visual gap by adding .005 to our prim sizes
c) Leave the prims in their mathmatically correct place, safe in the knowledge a future update will make them visually render as the math dictates thay should.
Thank you
