Loydin Tripp
It may be virtual but...
Join date: 28 Apr 2006
Posts: 150
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09-25-2006 10:54
This question is probably like a light snack for the Lindens...
At what altitude layer do the clouds roll through? What is the ceiling and what is the decK, in other words the rough min hieght and the max height?
I am considering the purchase of land that is at higher elevation and wondered how much I will be in fogland or not.
Thanks.
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Loydin Tripp -in Lingua Franca
"No man is an island", but I bought one anyway...
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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09-27-2006 11:11
Hi Loydin, I'm going to ask Andrew for the precise details on this -- I know he posted previous details long ago about how the weather system worked (in '02!) /13/45/266/1.htmlPlease hold on... =)
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Andrew Linden
Linden staff
Join date: 18 Nov 2002
Posts: 692
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09-27-2006 13:47
From the code: const F32 CLOUD_PUFF_WIDTH = 64.f; const F32 CLOUD_HEIGHT_RANGE = 48.f; const F32 CLOUD_HEIGHT_MEAN = 192.f;
Clouds are made of groups of sprite textures (billboarded textures). The sprites are uniform in size (64 meters square), but are distributed randomly across a range of 48 meters, centered at 192 meters.
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