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Occlusion culling

Lyrak Sleeper
Big Bad Wolf
Join date: 10 Jan 2006
Posts: 123
05-24-2006 10:59
Okay, so the release notes tell us how to toggle it but... er... what menu is it under so we can tell whether it's on or off? Because I kinda lag no matter what I do in some sims, and I'd rather not lag myself more by turning it off when I think I'm turning it on.

=edit=
Nevermind, somebody else found it for me.

Looked all over the debug menu and didn't see it. XD Shows you how well my brain works lately. Apparently I *can't* turn mine off for whatever reason, so I guess I'll know it's always on.
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Lyrak Sleeper
Custom Avatars and Clothing
Specializes in Furry Avatars (Shapes, working on texturing skill)
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
05-24-2006 12:28
Lyrak, sorry for the confusion. I know it wasn't stated more clearly before, so for emphasis:

DEBUG menu must be on to toggle Occlusion Culling :)


CTRL-ALT-D (sometimes CTRL-ALT-SHIFT-D if you have shortcuts in other programs that interfere) on a PC or SHIFT-OPTION-CMD-D on a Mac.

And then DEBUG appears next to HELP menu at the top of the screen.

Within that, go to:

DEBUG > RENDERING > OBJECT-OBJECT OCCLUSION

and there it is!
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