I'm not sure whether this should go here, or technical issues. I am specifically looking for Linden feedback on it, I'd sure like it if a LL developer could check it out, this seems like a serious problem.
Porcupine is having serious trouble again. I've had two liasons out, and they could not find anything on top colliders or top scripts that could be causing it.
It's basically rendering the sim unusable. Yes it's a loaded sim, but this problem seems to transcend normal load.
What happens is that with no change in script load according to the stats window, (or even during periods of low script load), we see a time dilation drop to 0.15-0.50. This will continue for several minutes, and it's very random as to when it occurs.
Script time and script performance in IPS doesn't seem to be related to it. I've seen this happen with script time around 13ms and script IPS at 8000, with 2 avatars in the sim!
The strange thing is the problems completely went away for several days. Now they are back and as bad as ever. Cybertek Warrior and I own around half the land in the sim, and neither of us has installed anything new that could cause this.
This issue needs to be escalated to the next level. I know you guys are busy with the recent problems, and now rolling updates, but if we could get a dev out to look at this, I'd appreciate it. It's impossible to work when the time dilation is averaging about 0.25
Update- As of 4:48PM SL time today it's not doing it. I don't hold a lot of hope that it won't do it again though.