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does SL run TCP over UDP?

paulie Femto
Into the dark
Join date: 13 Sep 2003
Posts: 1,098
03-29-2006 14:58
Does SL's client / server network code run TCP over UDP? If so, why? What are the advantages of such a system?
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REUTERS on SL: "Thirty-five thousand people wearing their psyches on the outside and all the attendant unfettered freakishness that brings."
Kelly Linden
Linden Developer
Join date: 29 Mar 2004
Posts: 896
03-29-2006 22:21
Second Life currently uses mostly UDP. 1.9 introduced some TCP paths between servers, but not in the client. We use our own 'reliable' UDP message system mostly. In retrospect this is not the best solution, hence some of the changes in 1.9. Future updates to SL are likely to introduce more TCP and other standard communication methods in place of our current home rolled solutions.
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- Kelly Linden