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A simple solution to self-replicating attacks

Felis Drum
Registered User
Join date: 1 Sep 2006
Posts: 2
09-18-2006 19:20
I am aware that you already have a method to prevent logon of banned users and to monitor who created an object (though you may not have the ability to go through and search for all objects created by a particular logon).

I propose a felon tax. When a logon or character are observed breaking the rules flag them as a felon. Where the felon flag adds a tax on all objects rezzed that would be charged to the felon's account.

That way as soon as a self-replicating attack is noticed a flag can be set to bankrupt the attacker, also it could be set that unless the tax is paid the object is not rezzed.

Or perhaps limit felon rezzes to temp objects only.

Something along these lines would keep as much functionality in the hands of the law-abiding citizens as possible while properly punishing the destructive elements.
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
09-20-2006 11:31
Interestingly, very long ago, before I was ever in SL, I reckon it cost L$10 to rez a prim. Take the prim and you get the L$10 back.

While I'm not sure precisely what you mean by "breaking the rules" (violating the Community Standards), we do have some methods in place--and more to come, to help us more effectively determine, in advance, when abusive objects will be rezzed en masse.

Thanx for your suggestion. :)
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