I know this isn't the ideal place for a suggestion like this, but this would be a logical and relatively easy way to satisfy everyone on this issue. Seems like a no-brainer to me

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No-Mod Script Reset Suggestion |
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Felix Uritsky
Prime Minister of Lupinia
Join date: 15 Dec 2004
Posts: 267
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11-21-2006 11:32
As mentioned here (/139/27/150240/1.html), being able to reset scripts is a necessity in SL. So, could we get a simple "Allow script to be reset" checkbox in the script creation window? This would solve the problem with very little real work, just a simple check for the flag before performing the reset.
I know this isn't the ideal place for a suggestion like this, but this would be a logical and relatively easy way to satisfy everyone on this issue. Seems like a no-brainer to me ![]() |