Ok, in referring to Torley and Zero's answers on why shaders were removed: ---
--- Would it be at all possible for us to keep them as options in the settings.ini, much like how hovertip behavior existed?
I gave it a shot, and put in:
VertexShaderLevelAvatar 3
VertexShaderLevelObject 2
VertexShaderMaxAvatar 3
VertexShaderMaxEnvironment 3
VertexShaderMaxObject 3
from the 1.9.1.23 settings.ini into the 1.9.1.24 settings.ini, but of course, no go.
I was told that possibly the UI was just disabled for them, but they're still there. If that's true, and it isn't a technological hurdle or a matter of a build branch not being included ...
...could we at least have that?