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Is there any possiblity we could keep 1.9.1 shaders in the INI?

Michi Lumin
Sharp and Pointy
Join date: 14 Oct 2003
Posts: 1,793
05-09-2006 19:17
Ok, in referring to Torley and Zero's answers on why shaders were removed: ---

--- Would it be at all possible for us to keep them as options in the settings.ini, much like how hovertip behavior existed?

I gave it a shot, and put in:

VertexShaderLevelAvatar 3
VertexShaderLevelObject 2
VertexShaderMaxAvatar 3
VertexShaderMaxEnvironment 3
VertexShaderMaxObject 3

from the 1.9.1.23 settings.ini into the 1.9.1.24 settings.ini, but of course, no go.

I was told that possibly the UI was just disabled for them, but they're still there. If that's true, and it isn't a technological hurdle or a matter of a build branch not being included ...


...could we at least have that?
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
05-10-2006 14:37
I'm asking about this, Michi!
_____________________
Runitai Linden
Linden Lab Employee
Join date: 29 Aug 2005
Posts: 52
05-10-2006 15:16
I feel ya, but no.

The shader driven renderer just isn't ready yet, and trying to hack in a way to turn shaders on will only delay awesomeness.

Back to work with me.