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Mono in Second Life?

Malachii Ventura
Registered User
Join date: 20 Jul 2006
Posts: 4
11-03-2006 12:43
We've all seen the video and it looks great, so when can we please get this?

I can't believe how slow native LSL runs...

Don't get the wrong impression, KUDOS to Corey & Co. for hacking it together in the 1st place.

I'm simply bringing the issue into the light of day again, as LL is in the bigtime now, so get serious about this, we want computing power, we're done making toys, we want 128 bit RSA security, we want alot of things, and we want them yesterday :-)

Thanks for all your hard work,

trying to be patient,

-Malachii Ventura
Babbage Linden
Difference Engineer
Join date: 27 Mar 2005
Posts: 38
Where Is Mono?
11-10-2006 08:01
We are currently making some big changes to network infrastructure, so I'm waiting until that's done before I integrate either (hopefully) the Mono or (as a last resort) MS bytecode verifier. I was hoping to wait until there was a finished Mono verifier, but that still seems like it's a long way off. There is also a memory bloat issue with Mono that I'm investigating as a background task that needs to be fixed before we release it.

Mono is dependent on LL development priorities of course. Mono has been on the back burner while we've been waiting for a Mono verifier and while security, scalability and network infrastructure have been higher priorities. Hopefully once the infrastructure work is done we can make Mono a priority again and kick it out the door.

Cheers,

Babbage.