I'm getting situations where moving from one sit point to another in the same linkset is messing up my animation permissions. This didn't used to happen, and it's really kind of necessary for changing pilots in flight.
Could the new animation permission behaviour be explained in detail, because not only didn't the latest change fix the "still standing" problem it also seems to have made it impossible to track and maintain animation permissions.
The one that's most annoying is when I sit and end up in the default sit position, but then when someone sits on ANOTHER seat it animates me. And this is even happening for objects that didn't get messed up by the previous changes.
It's only an annoyance, I understand that, but I'd like to understand the details of how this works better.