Dakind Pixel
Disturbed User
Join date: 26 Jan 2006
Posts: 51
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04-06-2006 17:27
Jeska sent me here with my question cause it came in late: If you look at how computer operating systems have evolved, and solely on the PC platform, you see that it went from DOS, a sort of 1 dimensional OS with 2D elements. Then building on top of that was Windows. A sort of 2 dimensional OS with 3D elements. Now you have Second Life, which is rapidly becoming - in my eyes at least - a three dimensional operating system with 4D elements (rapid exchange of visual information across time and space). So.... My question to Phillip is, are you going to take this aspect of SL seriously in the long run or simply follow an MMORPG business model and let SL evolve like any other online "game world" would? It seems if you don't approach it like that, someone else will (Apple?) and in a few years they will have learned from all your mistakes here and made a better and easier version.  Cheers, -Dak
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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04-06-2006 21:02
A visionary question! Let me get Philip on for this. Hehe. 
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Philip Linden
Founder, Linden Lab
Join date: 18 Nov 2002
Posts: 428
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04-07-2006 07:49
Hi Dakind,
I'm not a gamer, and SL isn't a game. From the start, we/LL observed that something like SL would have it's first uses in entertainment, and them grow beyond those uses and people became more confident in the capabilities of the new platform/OS/whatever-we-want-to-call-it. So we focused on making SL very exciting and visceral and inspirational, but not on making it a game.
The future that we are all most passionate about is creating a new version of the world with a fundamentally different and better set of capabilities, and then see what happens when we all move there. This means we want SL to be able to reach everyone in the world, to be able to scale to 100's of millions of users and millions of servers, and to remain an open decentralized system in which creativity rules.
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Philip Linden Chairman & Founder, Linden Lab blog: http://secondlife.blogs.com/philip
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