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Editing linked prims for non-owned objects

Haravikk Mistral
Registered User
Join date: 8 Oct 2005
Posts: 2,482
07-26-2006 15:38
Hi,

Um, I recently re-reported a bug that has been plaguing me since 1.9 (and which I report every release).

Basically the issue is:

Have someone you know rez a set of linked prims and give you mod rights, or alternatively go to a group-deeded linked-set that you are part of the group for.
Now after selecting it (twice as 1.11 seems tor require now), click the "Edit linked parts" box, and click on a linked part.

What happens? The entire linked set is deselected, clicking it again causes "Edit linked parts" to be unchecked.

What should happen? I should be able to edit linked parts :(

Every time I try to help someone with a build I keep have to ask them to de-link it so I can edit the individual pieces.

It may be a Mac specific bug, but it is one that make collaborative, or group-related building an absolute nightmare and almost pointless to try. One that really ought to be fixed since it affects building :(

Daaneth Kivioq very helpfully PMed me some insights as well, I'm going to try as suggested (including remove my Second Life folder in Application Support and see if it helps any.

From: Daaneth Kivioq
Heya Haravikk!

THis is not a Mac specific bug, as it has happened to me and I use a PC. It pops up every now and then, and the fix seems to be to uninstall and reinstalll the client.

I had been thinking this was some sort of issue with a file becoming corrupted on my system, but it may very well be a real bug.
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Computer (Mac Pro):
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
07-27-2006 12:30
Okay, while SL Answers isn't for specific bug reports per: /invalid_link.html it just seems that gets disregarded all too often nowadays. Plus we love to help out. ^_^

Brent knows oodles about Mac bugs. Lemme touch base with him on this.
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