paulie Femto
Into the dark
Join date: 13 Sep 2003
Posts: 1,098
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08-02-2006 17:28
Can someone please explain asset compression, what it is, how it imrpoves SL, etc. It sounds exciting! Thanks!
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REUTERS on SL: "Thirty-five thousand people wearing their psyches on the outside and all the attendant unfettered freakishness that brings."
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Andrew Linden
Linden staff
Join date: 18 Nov 2002
Posts: 692
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08-02-2006 18:50
Inventory object assets are now gzipped before they are sent to the asset server, and are unzipped on the recieving end when requested. We've been sending and receiving some gzipped assets for a while now (such as for region backups) but recently expanded the option for object assets.
The average compression ratio is somewhere around 8:1, however object assets are only one type out of about 8 or 10 different types that are saved. Textures are a different type and are not gzipped since typically the gains are small when compressing arbitrary binary data.
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